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Designing interfaces / Jenifer Tidwell.

Tidwell, Jenifer. (Author).

Summary:

This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.

Record details

  • ISBN: 9781449379704 (pbk.)
  • Physical Description: xxv, 547 p. : col. il. ; 24 cm.
  • Edition: 2nd ed.
  • Publisher: Sebastopol, CA : O'Reilly, c2011.

Content descriptions

General Note:
Previous ed.: 2005.
"Patterns for effective interaction design"--Cover.
Bibliography, etc. Note:
Incluye bibliografía e índice.
Formatted Contents Note:
What users do. A means to an end ; The basics of user research ; User's motivation to learn ; The patterns -- Organizing the content : information architecture and application structure. The big picture ; The patterns -- Getting around : navigation, signposts, and wayfinding. Staying found ; The cost of navigation ; Navigational models ; Design conventions for websites ; The patterns -- Organizing the page : layout of page elements. the basics of page layout ; The patterns -- List of things. Use cases for lists ; Back to information architecture ; Some solutions ; The Patterns -- Doing things : actions and commands. Pushing the boundaries ; The patterns -- Showing complex data : trees, charts, and other information graphics. The basics of information graphics ; The patterns -- Getting input from users : forms and controls. The basics of form design ; Control choice ; The patterns -- Using social media. What this chapter does not cover ; The basics of social media ; The patterns -- Going mobile. The challenges of mobile design ; The patterns -- Making it look good : visual style and aesthetics. Same content, different style ; The basics of visual design ; What this means for desktop applications ; The patterns.
Subject: User interfaces (Computer systems).
Graphical user interfaces (Computer systems).
Human-computer interaction.
Application program interfaces (Computer software).
Application software > Development.

Available copies

  • 1 of 1 copy available at IPICYT.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Biblioteca Ipicyt QA76.9.U83T5 D4 2011 LCI00537 Coleccion General Available -

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020 . ‡a9781449379704 (pbk.)
040 . ‡aDLC ‡bspa ‡cIPICYT ‡dIPICYT
041 . ‡aeng
050 4. ‡aQA76.9.U83 ‡bT5 D4 2011
1001 . ‡aTidwell, Jenifer.
24510. ‡aDesigning interfaces / ‡cJenifer Tidwell.
250 . ‡a2nd ed.
260 . ‡aSebastopol, CA : ‡bO'Reilly, ‡cc2011.
300 . ‡axxv, 547 p. : ‡bcol. il. ; ‡c24 cm.
500 . ‡aPrevious ed.: 2005.
500 . ‡a"Patterns for effective interaction design"--Cover.
504 . ‡aIncluye bibliografía e índice.
5050 . ‡aWhat users do. A means to an end ; The basics of user research ; User's motivation to learn ; The patterns -- Organizing the content : information architecture and application structure. The big picture ; The patterns -- Getting around : navigation, signposts, and wayfinding. Staying found ; The cost of navigation ; Navigational models ; Design conventions for websites ; The patterns -- Organizing the page : layout of page elements. the basics of page layout ; The patterns -- List of things. Use cases for lists ; Back to information architecture ; Some solutions ; The Patterns -- Doing things : actions and commands. Pushing the boundaries ; The patterns -- Showing complex data : trees, charts, and other information graphics. The basics of information graphics ; The patterns -- Getting input from users : forms and controls. The basics of form design ; Control choice ; The patterns -- Using social media. What this chapter does not cover ; The basics of social media ; The patterns -- Going mobile. The challenges of mobile design ; The patterns -- Making it look good : visual style and aesthetics. Same content, different style ; The basics of visual design ; What this means for desktop applications ; The patterns.
5208 . ‡aThis text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.
650 0. ‡aUser interfaces (Computer systems).
650 0. ‡aGraphical user interfaces (Computer systems).
650 0. ‡aHuman-computer interaction.
650 0. ‡aApplication program interfaces (Computer software).
650 0. ‡aApplication software ‡xDevelopment.
901 . ‡a6872 ‡b ‡c6872 ‡tbiblio ‡sSystem Local

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