Designing interfaces / Jenifer Tidwell.
This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.
Record details
- ISBN: 9781449379704 (pbk.)
- Physical Description: xxv, 547 p. : col. il. ; 24 cm.
- Edition: 2nd ed.
- Publisher: Sebastopol, CA : O'Reilly, c2011.
Content descriptions
General Note: | Previous ed.: 2005. "Patterns for effective interaction design"--Cover. |
Bibliography, etc. Note: | Incluye bibliografía e índice. |
Formatted Contents Note: | What users do. A means to an end ; The basics of user research ; User's motivation to learn ; The patterns -- Organizing the content : information architecture and application structure. The big picture ; The patterns -- Getting around : navigation, signposts, and wayfinding. Staying found ; The cost of navigation ; Navigational models ; Design conventions for websites ; The patterns -- Organizing the page : layout of page elements. the basics of page layout ; The patterns -- List of things. Use cases for lists ; Back to information architecture ; Some solutions ; The Patterns -- Doing things : actions and commands. Pushing the boundaries ; The patterns -- Showing complex data : trees, charts, and other information graphics. The basics of information graphics ; The patterns -- Getting input from users : forms and controls. The basics of form design ; Control choice ; The patterns -- Using social media. What this chapter does not cover ; The basics of social media ; The patterns -- Going mobile. The challenges of mobile design ; The patterns -- Making it look good : visual style and aesthetics. Same content, different style ; The basics of visual design ; What this means for desktop applications ; The patterns. |
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Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Biblioteca Ipicyt | QA76.9.U83T5 D4 2011 | LCI00537 | Coleccion General | Available | - |
LDR | 02702cam a2200373 a 4500 | ||
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001 | 6872 | ||
003 | CONS | ||
005 | 20130701173854.0 | ||
006 | aa###fr##001#0# | ||
007 | ta | ||
008 | 100726t20102011caua fr 001 0 eng d | ||
020 | . | ‡a9781449379704 (pbk.) | |
040 | . | ‡aDLC ‡bspa ‡cIPICYT ‡dIPICYT | |
041 | . | ‡aeng | |
050 | 4. | ‡aQA76.9.U83 ‡bT5 D4 2011 | |
100 | 1 | . | ‡aTidwell, Jenifer. |
245 | 1 | 0. | ‡aDesigning interfaces / ‡cJenifer Tidwell. |
250 | . | ‡a2nd ed. | |
260 | . | ‡aSebastopol, CA : ‡bO'Reilly, ‡cc2011. | |
300 | . | ‡axxv, 547 p. : ‡bcol. il. ; ‡c24 cm. | |
500 | . | ‡aPrevious ed.: 2005. | |
500 | . | ‡a"Patterns for effective interaction design"--Cover. | |
504 | . | ‡aIncluye bibliografía e índice. | |
505 | 0 | . | ‡aWhat users do. A means to an end ; The basics of user research ; User's motivation to learn ; The patterns -- Organizing the content : information architecture and application structure. The big picture ; The patterns -- Getting around : navigation, signposts, and wayfinding. Staying found ; The cost of navigation ; Navigational models ; Design conventions for websites ; The patterns -- Organizing the page : layout of page elements. the basics of page layout ; The patterns -- List of things. Use cases for lists ; Back to information architecture ; Some solutions ; The Patterns -- Doing things : actions and commands. Pushing the boundaries ; The patterns -- Showing complex data : trees, charts, and other information graphics. The basics of information graphics ; The patterns -- Getting input from users : forms and controls. The basics of form design ; Control choice ; The patterns -- Using social media. What this chapter does not cover ; The basics of social media ; The patterns -- Going mobile. The challenges of mobile design ; The patterns -- Making it look good : visual style and aesthetics. Same content, different style ; The basics of visual design ; What this means for desktop applications ; The patterns. |
520 | 8 | . | ‡aThis text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings. |
650 | 0. | ‡aUser interfaces (Computer systems). | |
650 | 0. | ‡aGraphical user interfaces (Computer systems). | |
650 | 0. | ‡aHuman-computer interaction. | |
650 | 0. | ‡aApplication program interfaces (Computer software). | |
650 | 0. | ‡aApplication software ‡xDevelopment. | |
901 | . | ‡a6872 ‡b ‡c6872 ‡tbiblio ‡sSystem Local |