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The object-oriented thought process / Matt Weisfeld

Record details

  • ISBN: 9780321861276 (paperback)
  • ISBN: 0321861272 (paperback)
  • Physical Description: xiii, 306 páginas : ilustraciones ; 23 cm
  • Edition: Fourth edition.
  • Publisher: Upper Saddle River, NJ : Addison-Wesley, [2013]

Content descriptions

Bibliography, etc. Note:
Incluye bibliografía e índice.
Formatted Contents Note:
Introduction to Object-Oriented Concepts -- How to Think in Terms of Objects -- Advanced Object-Oriented Concepts -- The Anatomy of a Class -- Class Design Guidelines -- Designing with Objects -- Mastering Inheritance and Composition -- Frameworks and Reuse : Designing with Interfaces and Abstract Classes -- Building Objects and Object-Oriented Design -- Creating Object Models with UML -- Objects and Portable Data : XML and JSON -- Persistent Objects : Serialization, Marshalling and Relational Databases -- Objects in Web Services, Mobile Apps and Hybrids -- Objects and Client/Server Applications -- Design Patterns.
Subject: Object-oriented programming (Computer science)

Available copies

  • 1 of 1 copy available at IPICYT.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Biblioteca Ipicyt QA76.64W4 O2 2013 LCI00532 Coleccion General Available -

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010 . ‡a2013007956
020 . ‡a9780321861276 (paperback)
020 . ‡a0321861272 (paperback)
040 . ‡aDLC ‡bspa ‡cIPICYT ‡dIPICYT
0410 . ‡aeng
05000. ‡aQA76.64 ‡bW4 O2 2013
1001 . ‡aWeisfeld, Matt A., ‡eautor
24514. ‡aThe object-oriented thought process / ‡cMatt Weisfeld
250 . ‡aFourth edition.
264 1. ‡aUpper Saddle River, NJ : ‡bAddison-Wesley, ‡c[2013]
264 4. ‡c2013
300 . ‡axiii, 306 páginas : ‡bilustraciones ; ‡c23 cm
336 . ‡atexto ‡2rdacontent
337 . ‡asinmedio ‡2rdamedia
338 . ‡avolumen ‡2rdacarrier
504 . ‡aIncluye bibliografía e índice.
5050 . ‡aIntroduction to Object-Oriented Concepts -- How to Think in Terms of Objects -- Advanced Object-Oriented Concepts -- The Anatomy of a Class -- Class Design Guidelines -- Designing with Objects -- Mastering Inheritance and Composition -- Frameworks and Reuse : Designing with Interfaces and Abstract Classes -- Building Objects and Object-Oriented Design -- Creating Object Models with UML -- Objects and Portable Data : XML and JSON -- Persistent Objects : Serialization, Marshalling and Relational Databases -- Objects in Web Services, Mobile Apps and Hybrids -- Objects and Client/Server Applications -- Design Patterns.
650 0. ‡aObject-oriented programming (Computer science)
901 . ‡a6823 ‡b ‡c6823 ‡tbiblio ‡sSystem Local

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