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Beginning 3D Game Development with Unity The World’s Most Widely Used Multi-platform Game Engine  Cover Image E-book E-book

Beginning 3D Game Development with Unity [electronic resource] : The World’s Most Widely Used Multi-platform Game Engine / by Sue Blackman.

Blackman, Sue. (Author). SpringerLink (Online service) (Added Author).

Record details

  • ISBN: 9781430234234
  • Physical Description: 992 p. digital.
  • Publisher: Berkeley, CA : Apress, 2011.
Subject: Computer science.
Multimedia systems.
Computer Science.
Computer Science, general.
Multimedia Information Systems.

Electronic resources


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020 . ‡a9781430234234 ‡9978-1-4302-3423-4
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035 . ‡a(DE-He213)978-1-4302-3423-4
050 4. ‡aQA75.5-76.95
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072 7. ‡aCOM014000 ‡2bisacsh
1001 . ‡aBlackman, Sue.
24510. ‡aBeginning 3D Game Development with Unity ‡h[electronic resource] : ‡bThe World’s Most Widely Used Multi-platform Game Engine / ‡cby Sue Blackman.
260 . ‡aBerkeley, CA : ‡bApress, ‡c2011.
300 . ‡a992 p. ‡bdigital.
650 0. ‡aComputer science.
650 0. ‡aMultimedia systems.
65014. ‡aComputer Science.
65024. ‡aComputer Science, general.
65024. ‡aMultimedia Information Systems.
7102 . ‡aSpringerLink (Online service)
7730 . ‡tSpringer eBooks
77608. ‡iPrinted edition: ‡z9781430234227
85640. ‡uhttp://dx.doi.org/10.1007/978-1-4302-3423-4 ‡9CONS
950 . ‡aProfessional and Applied Computing (Springer-12059)
901 . ‡a3385 ‡b ‡c3385 ‡tbiblio ‡sSystem Local

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