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Human-Computer Interaction. Interaction Modalities and Techniques 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part IV  Cover Image E-book E-book

Human-Computer Interaction. Interaction Modalities and Techniques [electronic resource] : 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part IV / edited by Masaaki Kurosu.

Kurosu, Masaaki. (editor.). SpringerLink (Online service) (Added Author).

Record details

  • ISBN: 9783642393303
  • Physical Description: XXIV, 768 p. 395 illus. online resource.
  • Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : 2013.
Subject: Computer science.
Multimedia systems.
Computer Science.
User Interfaces and Human Computer Interaction.
Computers and Society.
Multimedia Information Systems.

Electronic resources


Speech, Natural Language and Auditory Interfaces
Controlling Interaction in Multilingual Conversation
Linguistic Processing of Implied Information and Connotative Features in Multilingual HCI Applications
Investigating the Impact of Combining Speech and Earcons to Communicate Information in E-government Interfaces
Evaluation of WikiTalk – User Studies of Human-Robot Interaction
Robust Multi-Modal Speech Recognition in Two Languages Utilizing Video and Distance Information from the Kinect
The Ecological AUI (Auditory User Interface) Design and Evaluation of User Acceptance for Various Tasks on Smartphones
Speech-Based Text Correction Patterns in Noisy Environment
Multimodal Smart Interactive Presentation System
Multimodal Mathematical Expressions Recognition: Case of Speech and Handwriting
‘Realness’ in Chatbots: Establishing Quantifiable Criteria
Grounding and Turn-Taking in Multimodal Multiparty Conversation
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Situated Multiparty Interaction between Humans and Agents
Enhancing Human Computer Interaction with Episodic Memory in a Virtual Guide
System of Generating Japanese Sound Symbolic Expressions Using Genetic Algorithm
A Knowledge Elicitation Study for Collaborative Dialogue Strategies Used to Handle Uncertainties in Speech Communication While Using GIS
Gesture and Eye-Gaze Based Interaction Context-Based Bounding Volume Morphing in Pointing Gesture Application
Gesture vs. Gesticulation: A Test Protocol
Functional Gestures for Human-Environment Interaction
A Dynamic Fitting Room Based on Microsoft Kinect and Augmented Reality Technologies
Gesture-Based Applications for Elderly People
MOBAJES: Multi-user Gesture Interaction System with Wearable Mobile Device
Head-Free, Remote Gaze Detection System Based on Pupil-Corneal Reflection Method with Using Two Video Cameras – One-Point and Nonlinear Calibrations
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Design and Usability Analysis of Gesture-Based Control for Common Desktop Tasks
Study of Eye-Glance Input Interface
Multi-User Interaction with Shadows
Intent Capturing through Multimodal Inputs
Robust Hand Tracking in Realtime Using a Single Head-Mounted RGB Camera
Multimodal Feedback in First Encounter Interactions
Keyboard Clawing: Input Method by Clawing Key Tops
Finger Controller: Natural User Interaction Using Finger Gestures
A Method for Single Hand Fist Gesture Input to Enhance Human Computer Interaction
Kinect c as Interaction Device with a Tiled Display
Study on Cursor Shape Suitable for Eye-gaze Input System
Study on Character Input Methods Using Eye-gaze Input Interface
Proposal of Estimation Method of Stable Fixation Points for Eye-gaze Input Interface
Modeling Situation-Dependent Nonverbal Expressions for a Pair of Embodied Agent in a Dialogue Based on Conversations in TV Programs
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Research on a Large Digital Desktop Integrated in a Traditional Environment for Informal Collaboration
Using Kinect for 2D and 3D Pointing Tasks: Performance Evaluation
Conditions of Applications, Situations and Functions Applicable to Gesture Interface
Communication Analysis of Remote Collaboration System with Arm Scaling Function
Two Handed Mid-Air Gestural HCI: Point + Command
Experimental Study Toward Modeling of the Uncanny Valley Based on Eye Movements on Human/Non-human Faces
Multi-party Human-Machine Interaction Using a Smart Multimodal Digital Signage
A Remote Pointing Technique Using Pull-out
Touch-Based Interaction
Human Centered Design Approach to Integrate Touch Screen in Future Aircraft Cockpits
Evaluating Devices and Navigation Tools in 3D Environments
Computational Cognitive Modeling of Touch and Gesture on Mobile Multitouch Devices: Applications and Challenges for Existing Theory
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A Page Navigation Technique for Overlooking Content in a Digital Magazine
Effect of Unresponsive Time for User’s Touch Action of Selecting an Icon on the Video Mirror Interface
Evaluation of a Soft-Surfaced Multi-touch Interface
Recognition of Multi-touch Drawn Sketches
A Web Browsing Method on Handheld Touch Screen Devices for Preventing from Tapping Unintended Links
Real Time Mono-vision Based Customizable Virtual Keyboard Using Finger Tip Speed Analysis
Human Factor Research of User Interface for 3D Display
Collaborative Smart Virtual Keyboard with Word Predicting Function
The Implementation of Multi-touch Table to Support the Military Decision Making through Critical Success Factors (CSFs)
Design of a Visual Query Language for Geographic Information System on a Touch Screen
Target Orientation Effects on Movement Time in Rapid Aiming Tasks
Haptic Interaction
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Comparison of Enhanced Visual and Haptic Features in a Virtual Reality-Based Haptic Simulation
Influence of Haptic Feedback on a Pointing Task in a Haptically Enhanced 3D Virtual Environment
Design of a Wearable Haptic Vest as a Supportive Tool for Navigation
Mapping Texture Phase Diagram of Artificial Haptic Stimuli Generated by Vibrotactile Actuators
Preliminary Design of Haptic Icons from Users
Assessing the Effectiveness of Vibrotactile Feedback on a 2D Navigation Task
Magnetic Field Based Near Surface Haptic and Pointing Interface
Use of Reference Frame in Haptic Virtual Environments: Implications for Users with Visual Impairments
Behavioral Characteristics of Users with Visual Impairment in Haptically Enhanced Virtual Environments
Graphical User Interfaces and Visualisation
A Situation Awareness Assistant for Human Deep Space Exploration
My-World-in-My-Tablet: An Architecture for People with Physical Impairment
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AHPM as a Proposal to Improve Interaction with Air Traffic Controllers
Decision Space Visualization: Lessons Learned and Design Principles
The Language of Motion: A Taxonomy for Interface
Adaptive Consoles for Supervisory Control of Multiple Unmanned Aerial Vehicles
A Web-Based Interface for a System That Designs Sensor Networks
An Interaction Concept for Public Displays and Mobile Devices in Public Transport
Study of Interaction Concepts in 3D Virtual Environment
Undo/Redo by Trajectory
Multi-layer Control and Graphical Feature Editing Using Server-Side Rendering on Ajax-GIS
A Method for Discussing Musical Expression between Music Ensemble Players Using a Web-Based System
A Study on Document Retrieval System Based on Visualization to Manage OCR Documents
Audio-Visual Documentation Method for Digital Storytelling for a Multimedia Art Project.
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