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1. |
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Advanced Methods in Computer Graphics With examples in OpenGL
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The Computer Graphics Manual
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Real-Time Graphics Rendering Engine
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4. |
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Mathematics for Computer Graphics
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5. |
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Beginning Google SketchUp for 3D Printing
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Beginning Blender Open Source 3D Modeling, Animation, and Game Design
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Foundation Flash CS5 for Designers
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The Algorithms and Principles of Non-photorealistic Graphics Artistic Rendering and Cartoon Animation
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9. |
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Computer Graphics for Artists II Environments and Characters
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10. |
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Vector Analysis for Computer Graphics
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